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OBEY SIMON!
04-27-2016, 07:05 PM,
#4
RE: OBEY SIMON!
Whew! I've been away for a few weeks; sorry about that!

However, while I've been idle, I did make some changes to the Obey Simon code...I worked in the high score saving / storing routines...so it does record high-scores...You can also reset the high score by pressing the red-switch during power-up.

Last, I implemented a crazy (and rather ugly) interrupt-based state machine to allow the Pin 13 LED (the "standard" arduino LED) to blink the high-score code even during game-play...it's almost as if I have the Atmega multi-tasking! It blinks the "Tens" out slowly, and then the "ones" bit quicker.

That being said, I've been unable to break a high-score of 13.

I'll upload updated code soon!

Brendan
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Messages In This Thread
OBEY SIMON! - by Brendan - 02-19-2016, 09:31 PM
RE: OBEY SIMON! - by Brendan - 02-20-2016, 07:19 AM
RE: OBEY SIMON! - by n8cutler - 02-22-2016, 09:05 PM
RE: OBEY SIMON! - by Brendan - 04-27-2016, 07:05 PM
RE: OBEY SIMON! - by n8cutler - 04-27-2016, 09:13 PM
RE: OBEY SIMON! - by Brendan - 04-29-2016, 07:32 PM

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